Bonjour!

I've been developing in the academic VR space and leading XR initiatives in higher education for 2 years.

Here are some things I've learned and (my favorite part of the job) some folks I've helped along the way.

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Joachim Ozonze
Nigeria's Drug Crisis in 360

It all started with Father Joachim coming to play TiltBrush in the VizLab. This crazy friend and doctoral student at Notre Dame needed to document and educate communities worldwide about the drug-crises plaguing his native Nigeria. Enter 360 video.

Killing Romeo in Kalamazoo
Killing Romeo in Kalamazoo

Annually, Western Michigan University hosts a brilliant Medical Humanities Conference: ethicists, artists, humanists, & more converge on Kalamazoo for three days. In 2022, my talk was on why doctors should read, watch, and play Romeo and Juliet; my workshop gave them a chance to do just that in VR. Check out the slides & the VR game.

Il Teatro Anatomico
Reanimating Anatomy

Prof. Evan Ragland wanted a way for students in his History of Medicine course to experience what it was like to study dissection and vivisection in the Italian Renaissance, at the dawn of the anatomical revolution in Europe. Without all the gore and smells, of course. And without the prejudices that barred women from academic medicine. An app for that? Sure, let's try!

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Teaching large classes with few VR Headsets: tips and tricks

Figuring out how to support courses with 25+ students when you have 4 headsets is an exercise in creative combinatorics. Here are some of the solutions I tried for courses like Media Entrepreneurship, PeaceTech, and Human-Computer Interaction.

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Design by Arnaud Zimmern, PhD | University of Notre Dame

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